Thursday, October 31, 2019
Demand and Supply of Oil Case Study Example | Topics and Well Written Essays - 500 words
Demand and Supply of Oil - Case Study Example As with any commodity, pricing is determined by demand-supply dynamics, with the market price being set where demand levels equal supply levels (Rowling, 2014). As basic economics would have it, the price would go up if there is an excess supply of the commodity. Same is the case of oil in international markets. The United States, once the highest importer of oil, is now sitting on the largest oil reserves in the world to such a great extent that it has become an oil exporter itself. With so much excess supply and lack of demand, oil prices were bound to face an upward trajectory. à What is rather more interesting is that OPEC countries supply around 40% of the worldââ¬â¢s oil output. Rather than curbing output in a bid to push up declining prices, Saudi Arabia, the largest contributor of oil within the OPEC, has pleaded to maintain its output levels at the same levels instead of decreasing them in a bid to capture market share. According to statistics, if production continues at the same levels from OPEC and other oil producing countries, then this would translate into a major stock-pile of oil in the first half of the calendar year 2015 to 2 million barrels of oil per day (Rowling, 2014). Again if one understands basic economics, this could mean a further slash in oil prices in the upcoming year. à According to my own opinion, there needs to be a proper interaction between real demand and real supply so that an efficient price of oil could be determined. At the current levels where oil prices are going down to new lows in recent times, there is a possibility of consumers over consuming the commodity when they donââ¬â¢t even need to. What needs to be understood here is that oil is a depleting commodity and it has finite reserves. One day these reserves would run out and we would be left with no alternative.
Monday, October 28, 2019
Video games are good Essay Example for Free
Video games are good Essay In this 21st generation, video games are one of the most entertaining and one of the most popular ways to enjoy time. Video games are electronic human interactive games, which can be played in different types of consoles in a variety of ways. Have you ever thought about video games being beneficial? Or not just something which helps pass time or something that is a bad addiction? Video games are so popular in todayââ¬â¢s world that, the video game business earns billions of dollars on releasing a game or a type of console. In 2010 the play station brand hit 155 million units sales of their ever so famous console, ââ¬Å"the play station 2,â⬠which is also known as the ââ¬Å"PS2. â⬠Video games are not just an entertainment but, it has turned into something much bigger, it has turned into a business and also a living for some people. Many people state that video games are bad for us, like there is a topic posted in debate. org, where people who think video games are not of any good, and surprisingly to my benefits of my opinion 67% of the people who rated the discussion disliked it! Many people also have related violent behavior to violent games, like the tragic massacre that took place on the December 12th 2012, when 20 year old Adam Lanza fatally shot 20 children and 6 adult staffs, in Sandy Hook Elementary School. Many have said that, Violent video games was one of the main motivations for Adamââ¬â¢s violent act, A TV and a radio host, named Glen beck stated that the, ââ¬Å"Sandy Hook Massacre,â⬠was caused by video games. He also states that, ââ¬Å"video games are a gateway drug for our kids and instead of a high, they get numbness, they get an indifferent heart and a mind that cannot tell the difference between fiction and reality. â⬠I strongly disagree with his point; there was violence before video games. I believe the Sandy Hook murderer was a mentally ill and an unstable teenager. If video games was the case, there are a lot of children play violent video games, like the first person shooting game ââ¬Å"Call of Duty Black Ops II,â⬠is a violent war game and the game is really realistic and it is brutal. The game went to gross $ 1 Billion in the first 15 days of availability. With so many people playing violent games there should have more than at least 50 massacres yearly according to my calculation. I mean if a normal human being plays a violent video game for maybe even more than 12 hours a week, it wont motivate or trigger us to go kill someone, you have to have some kind of a mental illness or a violent angst, to go fling around guns in public. Video games are not harmful for someone, and many parents and critics are very judgmental about it, as many kids are not properly guided and supervised while playing video games. Video games, are surely fun but an individual should be self discipline and even the parents should be able to handle and guide their children on how much they play their video games. An article by Health Central also suggests that video games are bad. It tells the readers that it makes people un-social, obese, and also it causes them to have bad grades, arenââ¬â¢t these reasons all about self-disciplinary? Are video games the main cause of this? Video Games are even in fact educational, like the game Civil-war, teaches us and gives us like a first hand experience about the American civil war fought in 1861. It also gives out facts and important dates about the civil war in the loading screen. Maybe even someone who has a hard time making friends, get along with others, while playing video games or them having the same interest in video games. ââ¬Å"A growing body of university research suggests that gaming improves creativity, perception and also decision makingâ⬠(Hotz par. 1). Experts of health central said that, video games causes people to be obese, anti-social and perform bad in schools, but I believe it is the fault of those gamers who get to addictive to video game and their lack of self-discipline. Video games cannot be blamed for those reasons. If we put it like that anything we do excessively is harm to us. Playing video games is not a bad thing at all; it instead helps us pass time more entertainingly and has benefits to it as well. A research showed that people who played video games made better decisions 25% faster than those who did not play video games. A research by University of York aimed to discover if video games improver hand-eye coordination. â⬠In order to discover this, they compared the brain activity of participants who played video games for at least 4 hours a week with the results from participants who did not play video games. The study showed that the participants who did not play video games relied mostly on a part of the brain that controls hand eye coordination. In order to complete the games, the men who were not accustomed to playing video games had to focus a large amount of mental energy on coordinating what they were seeing on the screen with the physical actions they were making on the controller. Besides hand eye co-ordination, active games like the, ââ¬Å"Nintendo Wii has promoted where you have to do things physically which has proved to improve your physicality and give you enough exerciseâ⬠(Wittman par. 5). As I mentioned before video games can be a way of living for someone nowadays, an article by Kyle Russell states that, ââ¬Å"over 60 gamers earn more than 100,000 US dollar without counting the sponsorship deals and streaming their practice games. â⬠Even I have experinced how drastically video games improve you reactions and hand eye cordination. When I was in middle school, we had to play indoor games during the winter as it used to be really cold outside to play soccer, which was really sad for me as I love soccer and I kind of didnââ¬â¢t like to play indoor game. We were made to play table-tennis, and I used to hate it as I was really not that good. Around that time was when I started playing video games and as soon as that, after two months or so, I really felt myself improving in table-tennis drastically and without practice. My reactions were really fast, I later then realized how video games had a big role in that. Video games have many benefirts, In an article by Drew Guarini posted in the Huff post says ââ¬Å"a study by a group of Italian researchers proved that video games helps dyslexic children read better. Many may still argue that, even after all these benefits video games are not worth its cost, but if we look at the long run it might save us a lot of money, a anti video game mom, Jo Ashiline also re-considered getting a video game, she said, ââ¬Å"This dilemma led me this Christmas to consider getting a video game system, at least a Wii that we could all play together. The kids pointed out that I spent $82 the last time we all went bowling, and with the Wii, we could bowl at home for free (Ashline, par. 7). Ultimately, it is apparent that video games are a lot more beneficial than many people think, video games have had its prejudices created by all the critics those have very invalid reasoning like how some said, Video games are the reason for mass massacre, or even maybe how video games causes bad-grades and obesity. Those reasons are not because of the video game, but because of lack of supervision and self-disciplinary. I think that Video games are a wonderful way to spend time while having many benefits to everyone. For the old folks who may think that video games are only for the younger one, you may want to re-consider. A study this year conducted by University of Iowa found out that, Playing brain-teasing game for just two hours a week may help slow the degree of mental decay associated with the natural aging process. (Guarini D, par. 10). Work Cited FYI: Video Game Statistics by the Entertainment Software Association. Critical Gaming Project. Word Press, n.d. Web. 18 Nov. 2013. Are Video Games Bad for Children? The Premier Online Debate Website. N. p. , n. d. Web. 18 Nov. 2013. Sandy hook shoting article Sandy Hook Shooter Motivated by Violent Video Games, Norway Massacre (Report). The Hollywood Reporter. N. p. , 18 Feb. 2013. Web. 19 Nov. 2013. Feraligatr, Caz. Glenn Beck: Video Games Are A Drug That Killed 28 People! Blog by CazFeraligatr IGN. IGN. N. p. , 22 Feb. 2013. Web. 20 Nov. 2013. Main Menu. Dependable Video Games. N. p. , 19 Sept. 2012. Web. 18 Nov. 2013. Video Gaming Increases Physical Activity. The Journal of Extension (JOE). Journal of Extension, n. d. Web. 20 Nov. 2013. Russel, Kyle. The Highest-Paid Professional Video Gamers In The World. Web log post. Business Insider. N. p. , n. d. Web. 20 Nov. 2013. Guarini, Drew. 9 Ways Video Games Can Actually Be Good For You. The Huffington Post. TheHuffingtonPost. com, 07 Nov. 2013. Web. 18 Nov. 2013. Work Cited Ashline, Jo. Video Games Were Invented by the Devil OC Moms: The Mom Blog : The Orange County Register. OC Moms: The Mom Blog. N. p. , 27 Dec. 2009. Web. 20 Nov. 2013.
Saturday, October 26, 2019
Motivation In The Case Of Technocraft Commerce Essay
Motivation In The Case Of Technocraft Commerce Essay Motivation is a reflection of the reasons why people do things. All behavior has a specific purpose (often several). Motivation can be considered to compromise an individuals effort, persistence and the direction of that effort. It is the degree to which an individual wants and chooses to engage in certain specified behavior. Notably in case study, Technocraft , there was an intrinsic motivation, employees were just motivated by salary, promotion, condition of work etc. It focuses primarily on motivation of the individual in the workplace. It explores the influence of organizational change, communication and conflict on personal motivation. Additionally, concepts such as intrinsic, extrinsic, rewards, personal needs and environmental stimulation are discussed.Thus, motivation had some affect in employees but they are negatively influenced in terms of different factors of an organization. Determination: Construction and culture of the formal organization: The construction or the structure of Technocraft contemplates management model with its functional relationships. The workers in this organization were closely prescribed or were in possession, or we can rather say negative command. This is a mechanistic organization and recurring in nature. According to Drennan 1992-93 culture is how things are done around here. It is what typical of the organization, the habits prevailing attitudes, the grown up pattern of accepted and expected behavior. Like wise, in Technocraft, it matches to role culture because it has gained a combination of size, departmentalization and ordering of activities. Generally, Mr. George, the chairman of the company can be taken as an example that was harsh and gives orders. The culture of the organization needs to be given, importance as the opportunities to learn. 4.2 Management and leadership style: Management is the process of getting things done effectively and efficiently through other people so as in their company. Mr. George Newell, the company chairman managed or organized his employees in a different way. It can be matched with MCGregors theory X because most of the employees did not enjoyed working for Technocraft and just motivated by money but the workers can be categorized or stereotyped in intrinsic motivation ready for challenging job, appreciation and recognition. 4.3 characters: 4.3.1 George Newell: He is the chairman of the company. He views his workers in a negative way and he doesnt recognize his employees. He is an exploitative- autocratic ruler. It matches with contingency style of leadership style rather than trait theory because he does not possess charismatic behavior, self-confidence etc. as we can see he brought Helen, management consultant to solve the problem. Employees were discouraged by his behavior because he promised to give reward for their heroic deeds and efforts but he felt proud by distributing the t- shirts to all the employees. He did not possess a degree of power, influence, responsibility and accountability which should be used in the pursuit of effective leadership performance. One of the Georges problems in the company was high labor turnover and his opinion was that the women had prompted this. As we know, motivation influences in individuals to succeed but he judges performances on the activities of the organization. Likewise, he reprimanded the employees who were late from the lunch, he could have warned them, may be he used this coercive power and this showed the low morale, seniority and distances. He also did the job rotation because he was not satisfied by the Maggies efforts, (the wiring department supervisor). 4.3.2 Helen Mckiernan: (management consultant) She was a management consultant and a very calm nature person. She was brought by the companys chairman to provide a solution of the problem. She mainly focused on the nature of the wiring job because the recruitment procedures were unduly lax. Helen kept in mind that the reason for the job satisfaction might be through informal situations and social side of the work. She analyzed the likes and dislikes of the workers and she found that the chairman was completely wrong about the labor turnover. 4.3.3 Elena and Veronica: (wirers) Both of them were wirers in Technocraft. They had a problem due to inexperience and fear of making a mistake and the problem caused directly from their slow work rate and they need some experienced wirers to correct them. In my opinion, they are in need of on-the job training. 4.3.4 Maggie Francis: (supervisor) Maggie Francis, the wiring department supervisor, who was given responsibility for bringing two women, i.e: Elen and Veronica, up to speed within a specific time. Maggies leadership style fits or matches with her supervising role. She was more understanding in nature. As a theme throughout this book of organization behavior, by Ian Brooks, organization change is particularly worthy of consideration in any discussion of leadership and it matches with consideration category of Blake and Mounton 1964, she was defensive and she was in a job rotation by the company chairman in place of Robert because she was too soft to the employees. 4.3.5. Robert Houlden ðŸ⢠Line Manager) On the basis of Blake and Mounton 1964, managerial grid, in this study there was a concern for production, autocratic and task oriented. He was appointed by chairman to sort out the shirkers in the hope of raising productivity in upcoming future. 4.4 Perception: George style of leadership was like autocratic towards the women. It is some what like coercive power. Although the staff possesses no confidence in their ability, they are in need of a positive motivation. New comers i.e.: Elen and Veronica were in a learning phase. There was no respect for Maggies job as well as womens in the work place. The women were reprimanded by the chairman who could be done in a polite way as well. 4.5 Motivation and shopfloor: The management of conflict in organizations affects the motivation of individuals and groups. According to Schmidt (1974), following empirical research conducted among management executions in USA, revealed both positive and negative effects of conflict. Maggies as a supervisor, the autocratic style of had adverse affect due to the sudden change in leadership.i.e.from wiring department supervisor to packing. Research indicates that conflict can stimulate creative thinking and can inspire people to confront long term problem and explore new approaches. It may also encourage reflection and help people clarify their views and heighten their interest in the task at hand and also test peoples abilities. However, negative effects of conflict can lead to dissatisfaction, demotivation and reduced performance. Schmidt (1974) found that certain people felt defeated by conflict and the consequences would be contactless and leads to suspicion. 5.0 Recommendation: What I can recommend is that the culture of the organization needs to be improved. Combining the two incident, there is a change in the level of output. The women were believed that they are matched with VH Vroom expectancy theory. In the 1st incident, there was a change in job design to fasten up the speed of the employees. He could have said in a polite way to the workers after they returned from their lunch break. This can be a good style of autocratic leader, and some how matches with McGregors X theory and coercive power as well. Finally, in my point of view, the management should be more systematic so that the workers would perform their activities more efficiently and effectively. 5.1 Reconstructing the work force: Reconstructing the shop floor is done for encouraging competition between workers. A group leader role could motivate the work force but Helen, management consultant investigated number of workers about the likes and dislikes of the company and the answers was negative management. So , the managerial practice at technocraft convinced her that the shop floor labor turnover was not only incorrect but actually a part of the problem. However, for better number of employees in the work place, the team should be encouraged and motivated. 5.2 Leadership Style: As in the technocraft everyones complain is towards management. George needs to enhance the considerations of the worker and to think of his employees. I think he lacks the ability to influence a group towards achieving certain objectives. Leadership and responsibility of mangagement should be open and consultative style. It should be implemented on the workers so that they would be motivated by the help of different programme. According to continuum tunnerbaum and Schmidt leadership style there should not tell and sells but there consults and joins in a democratic way. In the company, it matches with autocratic style which sub-ordinates could not use their respective freedom. 5.3 motivating the work force: George should bear in mind or adopt a consultative style which motivates its members, aiming the specific goals. The first two level of needs, salary and job security should be fulfilled by the management inorder to motivate the workforce. It would be the informal group which already exists. It also depends upon Georges perception for the feedback and support. In his opinion, unemployment are well below national average and many women are living with husbands who earned a decent living wage or salary. According to Maslow hierarchical needs, the lower level needs should take precedent, if they were not fulfilled. However, a link between job satisfaction and absenteeism, staff turnover, and the incidence both physical and mental health problems (Schneider, 1984). Furthermore, the model is highly ethnocentric. Finally, applying their theory to the workplace is fraught with difficulties although this theory is intended to be managerial or organizational tool. 5.4 Job Design: According to Herzberg, two factor theory, one of situation matches with the one theory among two:i.e; hygiene and motivators, which is hygiene factors. These methods should help in to participate in decision making. Herzbergs vertical theory has two sides: Dissatisfaction and 2. Extreme satisfaction with the environment, job and the work place. Like wise, the workers at Technocraft also faced the extreme dissatisfaction towards their job and relationship with supervisor was worse. Organization failed to provide adequate hygiene factors which as results, high level of conflict, absenteeism, labor turnover and low general morale was emerged. 5.5 Rewards: There is a difference in the distribution of rewards and the people differ due to the perception. The first is to discover the activities of the shopfloor staff. If there are specific objectives then Management must give response or feedback for the work done. During the productivity drive, George established a program called employee- morale boosting and the program succeeded. Thus, he promised to the employees that they would be rewarded for their efforts but the employees were distressed because there was no bonus payment except few t-shirts with the company logo. As a result, many of the employees resigned and this was the problem aroused in Technocraft which is labor turnover.it also can be compared with goal setting theory of locke. He firstly concentrated on objectives and he doesnt give the rewards. By the behavior of George what we can draw the outline is that he was in lack of morale, unsuitable in the post and the harsh leader. 6.0 Conclusion: In every change effort and programme someone loses or gains. Attention should be pursued for all gainers and losers as well. All change processes and program requires whole -hearted organization, commitment, support with adequate level of resource and time. They key issue for organization to adopt attitudes of flexibility, dynamism, responsiveness and positiveness and the drive is to maximize output and change in resource. So, I have compared this company Technocraft in many different theories. Likewise, in Technocraft, power is ultimately in the hand of single person. Chairman appreciates and consults with the problem of the company. A well planned theme that has been drawn up is loyalty and dedication by the employees and the autocracy by the top level of management. Above all, the role of managers and supervisors must change from the operation of systems and procedures to the development of expertise skills, knowledge and qualities in their people.
Thursday, October 24, 2019
Essay --
Consumerism, the key tool of social manipulation is considered a child of globalization and represents a set of beliefs, and values that owning material goods is placed very high on the list of priorities. Earlier value system through which we concluded what people really need in life is slowly replaced by the advertisements that people dictate what is fashionable . We no longer know who lives the way he wants to live , and who lives according to " rules " and norms of what is proclaimed in the media . Without adequate personal value system , the question is how our needs may indeed be real and not subject to consumerism . Simply put , today's society has become a consumer society in which no one is happy and by spending money people are trying to fill their lives with joy , a feeling that they are strong , powerful and lead their life the way they want . Is it really so , or is it all a well organised illusion in the minds of marketing professionals ? Consumerism became a force in only a few decades. It started to move the social and economic development of the world , and the only question is in which direction . When talking about this concept , it is certainly not new , but dates back to ancient Mesopotamia , and the first hint of today's practices come in the seventeenth and eighteenth centuries in Britain, where the middle class wants to copy their idols at royal functions. Buying only out of necessity becames not important. More important is to have the things that the rich one has. Consumerism has its roots also in the British society of the time after war. Shopping and enjoying financial freedom was at that time in Britain a relaxation for men who returned from the battlefield . The thought they deserve to make up for los... ...British people. Routine that teaches that it is not important to know , but it's important to spend. People spend seeking acceptance in the community, knowing that society rejects those who do not want or do not have nothing to spend. Thus , it appears that the thesis " money can buy happiness " is slowly becoming a reality . This is supported by the fact that all the greater importance is placed on material goods and the value system of the people changed . It is interesting , however, that although obsessed with consumerism and supplied with money , the British are not the happiest people in the world . Statistics show that the happiest people are in Pakistan , Bangladesh , Vietanam and even Kosovo, where everyone has the time for their families and themselves. However, the modern man is not worth as much as his knowledge, but as much as he has and he can spend.
Wednesday, October 23, 2019
What Is It Like to Be Blind?
There are thousands of blind people in our country, and there are hundreds of thousands of them around the world. One can simply close his eyes in order to imagine what it is like to be blind. Such experiment is really the best way to understand how blind people feel and what they have to face in their daily life. The feelings I could experience after spending one hour with closed eyes touched me deeply. For some first minutes I was able only to make some slow and awkward movements, because I was quite scared of coming against the things around me.Certainly, I got used to the environment soon, but it was still difficult to cope with the situation and decide, what to do. Then, I got a new angle on the issue. What about career, accomplishments, love, success, or hope? Suddenly, I realized how helpless and apathetic the blind can feel. I tried to walk around my house and even came out of it, but I constantly felt stressed and very uncomfortable. I could experience how hard it must be fo r blind people to perform their daily routines without meaningful help of a sighted guide.Besides, it became clear to me that it takes more time and efforts of the blind to perform simple actions and operations, like turning on the oven or looking for the remote control, etc. Finally, I understood that, actually, the blind can not even do and enjoy many absolutely usual things we do and enjoy every day. They can not fully enjoy TV shows and movies like we can, can not read or surf Internet as fast as we can, and so on. Certainly, nowadays there are many technological solutions, which help blind people to read and write, or use computer, or stay organized, but it is still very complicated, I suppose.Therefore, this experiment helped me to experience some difficulties of the blind and taste the effects of failures they can face. Certainly, within the time such people get adapted to their disability and learn what they can and what they can not do. But this is really hard, and I only w ish all blind people to be strong, find their support and inspiration, and always use the power of their imagination in order to picture this world in bright and beautiful colors. Bibliography: â⬠¢ ââ¬Å"What Is It Like to Be Blind? â⬠Royal Institute for Deaf and Blind Chldren. Destra Business. 2007. 23 May 2007 .
Tuesday, October 22, 2019
Free Essays on Adolecent Depression
Adolescent depression, often known as ââ¬Å"the under diagnosed diseaseâ⬠is a disease that afflicts the human psyche in such a way that the afflicted act and react abnormally toward others and themselves. Therefore it comes to no surprise to discover that adolescent depression is strongly linked to teen suicide. It is now responsible for more deaths in youth aged 15 to 19 than cardiovascular disease or cancer (Blackman 103). Despite this increased suicide rate, depression in this age group is greatly under diagnosed and leads to serious difficulties in school, work and personal lives. Mood disorders in children are very common, so the unanswered question remains; when should an adolescent with be considered clinically depressed? Many say the reason why depression is often over looked in children and teenagers are because "children are not always able to express how they feel (Brown 197)." Sometimes the symptoms of mood disorders take on different forms in children than in adults. Being a teenager is a time of emotional turmoil, mood swings, and gloomy thoughts. It is also a time of rebellion and experimentation. The "challenge is to identify depressive symptoms which may be superimposed on the backdrop of a more transient, but expected, developmental storm (Blacken 257).â⬠Diagnosing adolescent depression should not lye only in the doctorsââ¬â¢ hands but should be aided with parents, teachers and anyone who interacts with the child on a daily basis. Unlike adult depression, symptoms of youth depression are often masked. Instead of expressing sadness, teenagers may express boredom and irritability, or may choose to engage in risky behaviors (Oster Brown 107) and suicide (Blackman, 134). All of which can hide depressive symptoms.... Free Essays on Adolecent Depression Free Essays on Adolecent Depression Adolescent depression, often known as ââ¬Å"the under diagnosed diseaseâ⬠is a disease that afflicts the human psyche in such a way that the afflicted act and react abnormally toward others and themselves. Therefore it comes to no surprise to discover that adolescent depression is strongly linked to teen suicide. It is now responsible for more deaths in youth aged 15 to 19 than cardiovascular disease or cancer (Blackman 103). Despite this increased suicide rate, depression in this age group is greatly under diagnosed and leads to serious difficulties in school, work and personal lives. Mood disorders in children are very common, so the unanswered question remains; when should an adolescent with be considered clinically depressed? Many say the reason why depression is often over looked in children and teenagers are because "children are not always able to express how they feel (Brown 197)." Sometimes the symptoms of mood disorders take on different forms in children than in adults. Being a teenager is a time of emotional turmoil, mood swings, and gloomy thoughts. It is also a time of rebellion and experimentation. The "challenge is to identify depressive symptoms which may be superimposed on the backdrop of a more transient, but expected, developmental storm (Blacken 257).â⬠Diagnosing adolescent depression should not lye only in the doctorsââ¬â¢ hands but should be aided with parents, teachers and anyone who interacts with the child on a daily basis. Unlike adult depression, symptoms of youth depression are often masked. Instead of expressing sadness, teenagers may express boredom and irritability, or may choose to engage in risky behaviors (Oster Brown 107) and suicide (Blackman, 134). All of which can hide depressive symptoms....
Monday, October 21, 2019
Healthcare Data Example
Healthcare Data Example Healthcare Data ââ¬â Coursework Example Healthcare Data al Affiliation: Healthcare Data The use of technology in the health care sector is playing a significant role in enhancing service delivery. However, majority of the healthcare providers have not been trained on how to handle personal data of the patients (Koontz, 2013). This is putting a threat to the ethical guidelines that govern the sector. Therefore, in order to safeguard the privacy of the patients. The current workforce needs to be taken through a vigorous training on how to handle data and protect it from a third party. In addition, they need some training on how to use the modern technology being installed in the sector without compromising the ethical guidelines. This would be significant in ensuring that they are not left behind during this immense transformation in their working environment. Currently, cyber threats have increased tremendously. Cases of identity theft and use of personal information from social media and other platforms to manipulate the o wners have increased over the years. Although healthcare sector has not handled a lot of cases in relation to the same, the trend is shifting to institutions that handle critical data about different personalities in the society (Ball,à Weaver, & Kiel, 2004). Therefore, this should cease from being a debate but a call for action. Immediate intervention is needed in order to protect the privacy of the people and avoid any theft of information from the sector. Unlike previously when the sector was working alone, cyber security has changed this aspect. At the moment, the sector should work together with various security apparatus in order to gather the necessary updates on different measures that need to be taken in order to protect the private data. ReferencesBall,à M.à J., Weaver,à C.à A., & Kiel,à J.à M. (2004). Healthcare information management systems: Cases, strategies, and solutions. New York: Springer. Koontz,à L.à D. (2013). Information privacy in the evolvin g healthcare environment. Chicago, IL: Healthcare Information and Management Systems Society.
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